Can’t play
Game crashes on startup, giving BAD_ACCESS exception. MacBook pro retina late 2012, running OS X 10.10.
Stack trace:
Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 com.ninjakiwi.bloonstd5osx 0x0037cb9e 0xf8000 + 2640798
1 com.ninjakiwi.bloonstd5osx 0x00572c9d 0xf8000 + 4697245
2 com.apple.AppKit 0x9ad06dcf -[NSOpenGLContext setView:] + 269
3 com.apple.AppKit 0x9b01c921 -[NSOpenGLView setOpenGLContext:] + 135
4 com.ninjakiwi.bloonstd5osx 0x0057261f 0xf8000 + 4695583
5 libobjc.A.dylib 0x950595f0 -[NSObject performSelector:] + 62
6 com.apple.CoreFoundation 0x97db5614 -[NSSet makeObjectsPerformSelector:] + 212
7 com.apple.AppKit 0x9af723f6 -[NSIBObjectData nibInstantiateWithOwner:options:topLevelObjects:] + 1241
8 com.apple.AppKit 0x9aa2ead7 -[NSIBObjectData nibInstantiateWithOwner:topLevelObjects:] + 56
9 com.apple.AppKit 0x9aa22a11 loadNib + 462
10 com.apple.AppKit 0x9b013a86 +[NSBundle(NSNibLoading) _loadNibFile:nameTable:options:withZone:ownerBundle:] + 330
11 com.apple.AppKit 0x9aa2200b -[NSBundle(NSNibLoading) loadNibNamed:owner:topLevelObjects:] + 273
12 com.apple.AppKit 0x9aa21d75 +[NSBundle(NSNibLoading) loadNibNamed:owner:] + 428
13 com.apple.AppKit 0x9aa1cf60 NSApplicationMain + 690
14 com.ninjakiwi.bloonstd5osx 0x000f9425 0xf8000 + 5157
Luciana Daré about
Bloons TD 5, v2.10